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Campaign Notes
NPC
Alantar
Assassin
Djederet the Second
Elrick
Elytra
Gord
Hakotep
Icarus
Leomund
Otrya
Sara
Sebti the Crocodile
Reference
Classes
Base Classes
Witch
Hexes
Common Hexes
Evil Eye (Su)
Flight (Su)
Fortune (Su)
Prehensile Hair (Su)
Scar (Su)
Ward (Su)
Kingdom Building
Roles
Councilor
General
Grand Diplomat
High Priest
Magister
Marshal
Royal Assassin
Ruler
Spymaster
Treasurer
Warden
Buildings
Magic
Spells
Arcane Eye
Arcane Mark
Bestow Curse
Bleed
Blood Transcription
Charm Person
Comprehend Languages
Conjure Carriage
Create Armaments
Cure Light Wounds
Curse of Befouled Fortune
Dancing Lights
Daze
Demand Offering
Detect Fiendish Presence
Detect Magic
Detect Poison
Detect Secret Doors
Detect Thoughts
Dimension Door
Dispel Magic
Ear-Piercing Scream
Expeditious Excavation
Feather Fall
Floating Disk
Fly
Grasp
Guidance
Haste
Hold Person
Identify
Keep Watch
Levitate
Light
Mage Armor
Mage Hand
Mending
Message
Mount
Open-Close
Paragon Surge
Planetarium
Prestidigitation
Putrefy Food and Drink
Read Magic
Resistance
Riversight
Secure Shelter
See Invisibility
Share Memory
Silence
Spark
Spectral Hand
Stabilize
Stinking Cloud
Summon Monster I
Summon Monster IV
Theft Ward
Threefold Aspect
Touch of Blindness
Touch of Fatigue
Unseen Servant
Urban Grace
Ventriloquism
Magic Items
Wondrous Items
Bead, Campfire
Blouse, Cackling Hag’s
Cloak of Resistance
Eyes of the Eagle
Hand of the Mage
Hat of Disguise
Headband of Vast Intelligence
Homebound Timepiece
Immovable Rod
Page of Spell Knowledge
Ring of Sustenance
Robe of Infinite Twine
Stone Familiar
Vest of Endure Elements
Ability Scores
Artifacts
Conditions
Houserules
Markdown Reference
Research Boons and Drawbacks
Time-Touched Abilities
Index
Djederet the Second
Helped
Osirion
rise again.